What, are people complaining because WoW had a bug that lasted around 2 or 3 weeks?
You should try out Taikodom http://www.taikodom.com/ which is a piece of vapourshitware
The most funny bugs in this game are at least 2 years old, some even more. Imagine an MMO that you can change the client's clock, and it will cause desync on the server, making you invulnerable to enemy fire? Taikodom has it, for more than one year. Six months ago, you could advance your clock, and your ship would be teleported to where it would be pointing, based on your current velocity and how much you advanced your clock.
Imagine an MMO where you can dock into a station, and later, when you undock, you may appear invisible, and invencible, to anyone, making you the king-of-the-hill? Taikodom has it for more than 6 months.
The funniest thing about this bug is how it was purposely coded into the game:
In early 2006, you where able to switch maps instantly, where you ship would appear into the map, but since it would be still loading content, you would be unable to move. Later, when more people started playing, they decided to implement a timed invulnerability to "solve" this problem, because a lot of players were getting killed while on load. Needless to say, they implemented it, bugged, of course, and now people are randomly elected with invencibility when they leave an station.
Oh, and this game is paid, a crappy cashshop, like all the others crappy MMOs out there. And yes, some people actually pay it, and have their expensive items lost because of the game's neverending stream of bugs and programmer incompetence.
I still remember when they had no GMs ingame, and to stop the 12 years old from bitching, they shut down the entire global chat. A lot of foreign players started wondering if the game had players, because there where no messages on the chatlog.