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A better language than C++

Last post 05-17-2007 2:19 PM by phaedrus. 5 replies.
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  • 05-17-2007 9:42 AM

    A better language than C++

    The whole contest should have been in OMGROFL
    Download my OMGWTF entry, Romanorum Computus
  • 05-17-2007 9:59 AM In reply to

    Re: A better language than C++

    oh. my. god.

     

    That is, liek, awesome. 

  • 05-17-2007 10:46 AM In reply to

    Re: A better language than C++

    I used this as an interpreted script to code my arithmetic operations. But OMGROFL is hilarious.
  • 05-17-2007 1:23 PM In reply to

    • phaedrus
    • Top 500 Contributor
    • Joined on 03-19-2007
    • Seattle Ex-Pat living in the Bay Area
    • Posts 111

    Re: A better language than C++

    TheFeshy:
    I used this as an interpreted script to code my arithmetic operations. But OMGROFL is hilarious.

    I think they're going to have to have a "best use of a joke language" honorable mention.  There's at least three of us confirmed so far.  There's myself and wotnarg with INTERCAL preversions, and you're the first BF user I've seen post.  Anyone else incorporate a joke language somehow?  (You'll have to wait for my entry to be posted to see what I did... There's no interpreter involved though... )

    OMGROFL looks like it might have some of the same entertainment value as TECO scripts.  As in, "hai guyz!  wt duz r chat do? lolz!"

    All men are frauds. The only difference between them is that some admit it. I myself deny it.
    -- H. L. Mencken
  • 05-17-2007 1:55 PM In reply to

    Re: A better language than C++

    phaedrus:

    TheFeshy:
    I used this as an interpreted script to code my arithmetic operations. But OMGROFL is hilarious.

    I think they're going to have to have a "best use of a joke language" honorable mention.  There's at least three of us confirmed so far.  There's myself and wotnarg with INTERCAL preversions, and you're the first BF user I've seen post.  Anyone else incorporate a joke language somehow?  (You'll have to wait for my entry to be posted to see what I did... There's no interpreter involved though... )

    OMGROFL looks like it might have some of the same entertainment value as TECO scripts.  As in, "hai guyz!  wt duz r chat do? lolz!"

    I'd be surprised if I was the only BF user that entered, as it fit so perfectly with my WTF design criteria:

    1) What "scripting" language can I use that has none of the benefits of either a compiled language (speed) or a scripting language (ease of use?)  BF fails miserably at both.

    2) What language can my lazy self implement before the deadline -- preferably, in about a dozen lines of code?  BF only has 8 instructions, most of which are replaceable with a single C++ statement.

    Surely I'm not the only one with these requirements ;) 

  • 05-17-2007 2:19 PM In reply to

    • phaedrus
    • Top 500 Contributor
    • Joined on 03-19-2007
    • Seattle Ex-Pat living in the Bay Area
    • Posts 111

    Re: A better language than C++

    TheFeshy:
    phaedrus:

    TheFeshy:
    I used this as an interpreted script to code my arithmetic operations. But OMGROFL is hilarious.

    I think they're going to have to have a "best use of a joke language" honorable mention.  There's at least three of us confirmed so far.  There's myself and wotnarg with INTERCAL preversions, and you're the first BF user I've seen post.  Anyone else incorporate a joke language somehow?  (You'll have to wait for my entry to be posted to see what I did... There's no interpreter involved though... )

    OMGROFL looks like it might have some of the same entertainment value as TECO scripts.  As in, "hai guyz!  wt duz r chat do? lolz!"

    I'd be surprised if I was the only BF user that entered, as it fit so perfectly with my WTF design criteria:

    1) What "scripting" language can I use that has none of the benefits of either a compiled language (speed) or a scripting language (ease of use?)  BF fails miserably at both.

    2) What language can my lazy self implement before the deadline -- preferably, in about a dozen lines of code?  BF only has 8 instructions, most of which are replaceable with a single C++ statement.

    Surely I'm not the only one with these requirements ;) 

    Yeah, a basic INTERCAL compiler takes about, oh, six hours to write if you already know how to use flex and bison.  I wrote one as a debugging aid. 

    Joke languages are often pretty simple.  At five operators and ten (or so, I'm totally guessing here) different statements, INTERCAL is not far behind.  Most of the others are like that too.  I think for two reasons.  Firstly, the designer gets about that far, realizes it's turing complete, and realizes that if he writes any more misfeatures into the language, he really will go crazy.  Secondly, more features can make it easier to use.  Then again, maybe not.

    All men are frauds. The only difference between them is that some admit it. I myself deny it.
    -- H. L. Mencken
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