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How many web design rules can I break in one project?
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10-20-2005 5:36 PM
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Brendan Kidwell


- Joined on 05-09-2005
- Boston
- Posts 158
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How many web design rules can I break in one project?
This is scary. I just found it on Freshmeat.

http://lesserwiki.org
It's a wiki/CMS that seems to be built with the understanding that the rules of interacting with a web site need to be thrown out and rewritten. The back button is irrelavent because never leave the URL of the home page. New content that you browse to appears at the top of what appears to be a stack in the middle column. If you click on a link to a glossary-type object, it appears in the second position in the stack, leaving the current content in the first position--then it scrolls down to show the glossary entry. And WTF is it with all the different link colors? At this point I just got scared and ran away.
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Savior


- Joined on 06-03-2005
- Posts 98
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Re: How many web design rules can I break in one project?
Ohhh, you didn't like it? Well, wait until the version with ads comes up.
But I liked the color style! ![Devil [6]](/emoticons/emotion-14.gif)
Aren't you the guy that threatens people with physical violence and talks about how big is guns are?
Sincerely,
Richard Nixon
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Spigot


- Joined on 10-12-2005
- Posts 5
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Re: How many web design rules can I break in one project?
Every now and then I hear a strong argument as to why certain
programmers don't belong in a graphical field. This rule doesn't apply
to all of them, but would requiring approval to both code AND make
decisions about interface be such a bad idea? One need only look at
about half of the Linux window managers (the ones where 'minimalism' is
too cluttered. The kind that, if it was the only one on a computer you
had to use, you'd just stay in the 80x24 console.)
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felix


- Joined on 02-22-2005
- Bucharest, Romania
- Posts 220
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Re: How many web design rules can I break in one project?
Here's a fine example of technology abuse. AJAX-based Wiki? WTF! A wiki
is low-tech by definition, it should be usable with Lynx.
As for the choice of colors... it looks like one of those sites built
on purpose as a counter-example of Web design. I hope it's a joke.
I am what I do.
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Joost_


- Joined on 10-12-2005
- People's Republic of Europe
- Posts 93
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Re: How many web design rules can I break in one project?
I think the colors and the way you feel a little lost are trippy. Too
bad they only support two languages on one page. It would be fun to see
like 10 or 20 languages on one screen. It's widely known that 90% of
Ruby programmers became insane when they read Why's (Poignant) Guide to
Ruby, so this wiki should surprise no one. AJAX, ShmAJAX.
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Alex Papadimoulis


- Joined on 10-16-2004
- Cleveland, OH
- Posts 2,077
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Re: How many web design rules can I break in one project?
A company I was at for a little while pioneered this.
They absolutely hated the Refresh -- you know, the momentary "blink" between page clicks. They felt that, if their web-based software did that, they failed because it provided a "distrubing" experience for the users. I would have attributed the poor experience to their attrocious UI design though.
Each new application they developed provided a new way to try this. They used IFrames, ActiveX, and, my personal favorite, the client-side recordset: http://www.thedailywtf.com/forums/40674/ShowPost.aspx. Oddly, they never quite got into XMLHTTP.
It was a *very* interesting day when a client wanted to be able to bookmark a page on their website, or send someone a link to something other than the home page ... that was fun.
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felix


- Joined on 02-22-2005
- Bucharest, Romania
- Posts 220
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Re: How many web design rules can I break in one project?
Alex Papadimoulis wrote: | |
I guess XMLHttpRequest is too simple and elegant - it wouldn't go with the company's style, now would it?
Alex Papadimoulis wrote: |
It was a *very* interesting day when a client wanted to be able to
bookmark a page on their website, or send someone a link to
something other than the home page ... that was fun.
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I can imagine :D Some people in the bussiness don't seem to understand
the difference between a Web application and a thin client solution.
Then again, some people utterly fail to understand what the Web is all
about.
Sigh!
I am what I do.
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WIldpeaks


- Joined on 06-29-2005
- Posts 99
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Re: How many web design rules can I break in one project?
Eyes bleeding....
It is by caffeine alone I set my mind in motion, It is by the beans of Java that thoughts acquire speed, The hands acquire shaking, the shaking becomes a warning, It is by caffeine alone I set my mind in motion.
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rogthefrog


- Joined on 05-02-2005
- Posts 192
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Re: How many web design rules can I break in one project?
Well, it *is* called "lesser" wiki.
Wikis are wiking idiotic anyway. How does letting everybody mess with everything make for a manageable, usable content repository? A wiki is nothing more but the aftermath of a food fight at the federal penitentiary.
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Brendan Kidwell


- Joined on 05-09-2005
- Boston
- Posts 158
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Re: How many web design rules can I break in one project?
rogthefrog wrote: | Wikis are wiking idiotic anyway. How does
letting everybody mess with everything make for a manageable, usable
content repository? A wiki is nothing more but the aftermath of a food
fight at the federal penitentiary. |
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Hey now, wikis have a lot of uses. As you describe them "where everyone
can edit anything" they are quite usable in an environment with a small
team working on a project and writing their ideas and nots in a wiki.
How Wikipedia made this work on a global scale is beyond me.
And you a wiki doesn't have to be open. I used Dokuwiki to rebuild my
web site last week (and it *seriously* needed rebuilding), and I'm the
only user in the world who can make edits at this point. Dokuwiki (and
most other wiki engines) have some neat features that make them great
for personal web sites: the organization of content is rather
ad-hoc--if you change your mind, it's usually not too hard to
reorganize stuff; the markup is *so* much simpler than HTML; it gives
me a change history for every page, so it's a lot harder to
accidentally destroy content you didn't mean to.
Wikis aren't idiotic; they just allow you to do idiotic things--just like a lot of other technology we talk about here.
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paddy


- Joined on 10-27-2005
- Posts 29
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Re: How many web design rules can I break in one project?
Alex Papadimoulis wrote: | It was a *very* interesting day when
a client wanted to be able to bookmark a page on their website, or
send someone a link to something other than the home page ... that was
fun. |
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It would have been even more interesting if the client's highly paid
SEO specialist was there too. Its hard to sell the undocumented "stealth site"
feature to clients these days.
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Cirdan


- Joined on 11-17-2005
- Posts 15
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Re: How many web design rules can I break in one project?
Now here's something funny: the LesserWiki FAQ links to this very forum
thread and explains why it is the way it is. Or so I think it does - I
too got scared, plus I had to go back here and type this post I'm
typing now. And now. And now. And...
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Katja


- Joined on 11-30-2004
- Amsterdam
- Posts 298
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Re: How many web design rules can I break in one project?
I came, I saw, I went blind from the color-scheme...
Some people need to be dipped in tar and feather and then kicked out from any civilized area. Let them waste their time on some deserted island with one coconut palmtree, lots of sand and a view over the ocean in all directions. Webdesigners like this one should be castrated to avoid them reproducing and producing more bad webdesigners...
With kind regards, X Katja Bergman.
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masklinn


- Joined on 09-07-2005
- Posts 653
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Re: How many web design rules can I break in one project?
rogthefrog wrote: | Well, it *is* called "lesser" wiki.
Wikis are wiking idiotic anyway. How does letting everybody mess with everything make for a manageable, usable content repository? A wiki is nothing more but the aftermath of a food fight at the federal penitentiary. |
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Some wikis are actually extremely interresting, but that requires an intelligent, high level, dedicated user base.
See Ward Cunningham (more or less the inventor of the Wiki concept)'s Wiki http://c2.com/. It's full of extremely high level guys and a heap of informations and insight.
"Well, take it from an old hand: the only reason it would be easier to program in C is that you can't easily express complex problems in C, so you don't." - Erik Naggum (in comp.lang.lisp)
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dhromed


- Joined on 04-13-2005
- Dutchland
- Posts 2,970
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Re: How many web design rules can I break in one project?
| How does letting everybody mess with everything make for a manageable, usable content repository? |
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Wikipedia is setting up accounts in order to prevent trolling and misinformation. http://www.newscientist.com/article.ns?id=dn8425
— Flurp.
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foxyshadis


- Joined on 11-21-2004
- Posts 430
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Re: How many web design rules can I break in one project?
masklinn wrote: | Some wikis are actually extremely interresting, but that requires an intelligent, high level, dedicated user base.
See Ward Cunningham (more or less the inventor of the Wiki concept)'s Wiki http://c2.com/. It's full of extremely high level guys and a heap of informations and insight. |
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Along with flames, disinformation, bizarre nutjobs, stuff no one cares about, and demonic code. Really, it's just like any other good forum. =D dhromed wrote: | | How does letting everybody mess with everything make for a manageable, usable content repository? |
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Wikipedia is setting up accounts in order to prevent trolling and misinformation.
http://www.newscientist.com/article.ns?id=dn8425
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We'll see. The commons is so entrenched in wikipedia that it would have to completely reinvent itself to become a top-quality common encyclopedia, where topical experts would own articles and approve changes, the way the open source world has always worked.
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